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Pale moon harri
Pale moon harri





Magia-(VC): When your G unit Stride during your turn, you may pay the cost. (VC) Generation Break 2:When this unit attacks a vanguard, choose up to one card from your soul, call it to (RC), and that unit and this unit get +3000 until end of turn. (G-CHB03): How's that? Isn't it a "dream" beyond your imagination? (G-TD07 RRR/C): Come, let the time of dreams begin! Rummy Labyrinth Under the Moonlight - G-CHB03/Re:01 (RRR) - G-CHB03/S09 (SP).Illusionist of the Crescent Moon - G-TD07/003.If you ride another grade 3, the Accel marker acquired is put onto that stage. Other Accel markers will stop being additional RCs, and any units on those circles are retired. All your Accel markers are moved to that stage. The stage will become your only additional (RC). If your opponent’s vanguard is grade 3 or greater, you may call up to four instead of two. (VC):COST, call up to two cards with “Magia Doll” in their different card names from your soul to (RC), and they get +5000 until end of turn. (During this fight, the stage becomes your only additional (RC), and move all of the accel markers to the stage) (VC):When placed, choose one of your additional (RC), and it becomes a stage until end of that fight. “With the dolls at his beck and call, the magician races through the moonlit night.”

pale moon harri

Grade 3 / Normal Unit / Dark Zone – Pale Moon – Elf At the end of that battle, retire this unit. (RC):When it attacks, if this unit’s is 40000 or greater, until end of that battle, this unit gets +1, and your opponent cannot call sentinels from his or her hand. (RC):When placed on stage, get an Imaginary Gift:Accel. (RC):This unit gets +5000 for each of your rear-guards with “Magia Doll” in their different card names. Grade 4 / Normal Unit / Dark Zone – Pale Moon – Abyss Dragon (RC):At the end of the battle it attacked, if this unit is on stage, COST, search your deck or soul or drop zone for up to one “Starry Pop Dragon”, call it to stage, and if you searched your deck, shuffle your deck. (RC):When placed, put up to one card with “Magia Doll” in its card name from your drop zone into your soul. Grade 2 / Normal Unit / Dark Zone – Pale Moon – High Beast (RC):When placed the card ability of your unit with “Harri” in its card name, choose up to one of your opponent’s rear-guards, and put it into soul. (RC):When placed the card ability of your unit with “Harri” in its card name, this unit and one of your vanguards get +10000 until end of turn.

pale moon harri

Grade 2 / Normal Unit / Dark Zone – Pale Moon – Workeroid (RC):When placed the card ability of your unit with “Harri” in its card name, draw a card. “It flies through the night with its transient body, wishing for the end of an everlasting dream.” (RC):When placed the card ability of your unit with “Harri” in its card name, Counter Charge (1).

pale moon harri

:When retired from (GC), you may put this card into your soul. Grade 1 / Normal Unit / Dark Zone – Pale Moon – Workeroid Harri has appeared on stage! Well rather, he’s opened the stage for his Magia Dolls and pets.







Pale moon harri